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Cloud Projection Map, 2022
Location: Mint Museum Uptown for the Charlotte International Arts Festival This work plays with video as collage by cutting it's shape into a cloud and layering multiple videos together. This cloud highlights my hand drawn flowers with a performance of my hand overlapping the video with multiple effects to blend them together. This work was the only projection mapped work out of the others in this series.
This video is part of the cumulation of my thesis work at Winthrop University in 2019. This performance is showing the damasking that anxiety creates when you are experiencing a panic attack. Breath becomes visible in this piece to show its importance when it comes to the rise and fall of emotions. Breath is the key in calming anxiety with long and slow breaths, but when short and held in, breath can ensue panic. Breath is the controller of our thoughts and emotions.
5.2' x 4.5' x 4' Plywood, Fomular, Video This sculpture installation is protruding from the ceiling as if the wall has become fractured into triangular forms. The surface was hand built to create various triangular planes for projecting on. The videos collage on the sculpture displaying cropped videos of my body performing repetitive actions that relieve my anxiety. My work helps me cope with my experiences with anxiety. I explore the affects of projection mapping onto a three-dimensional surface.
Ice Melting: Alternative Painting 2016
The Ice Melting Experience depicts a unique strategy to paint. The Sun become the painter as it melts paint filled ice onto the canvas. The pieces are hung with my grandfathers string he used to bundle his flowers with. The tones of color in the cubes are chosen specifically to mimic his flowers he grew. They are hung vertically in an arrangement to drip on the canvas creating an abstract landscape. The video captures the process of change in the ice cubes go when melting and falling on a canvas below.
This video spurs on a discussion of women and their body. The mini sculptures have a push button in the middle of the circular fur. When the performer pushes it, the sculpture quickly closes on their finger. This small surprise urges a curiosity to press more of the buttons. The video piece transitions into a dual intention. Some of the clips are of the performer enjoying the experience and the others are reluctant. The dong of the symbol rings as an ominous reminder of my new fate.
I directed my viewer’s attention to human relationships and the mark they leave on the body. My filmed performance began when entered the streets of Charlotte, North Carolina costumed in a pure white dress. I asked strangers on the street to make a mark on my dress with blue ink. The blue marks contaminated the white dress and the purity of my garment was corrupted. The metaphor of this performance considered the physical and psychological aftermath of an emotional human act on another. This performance was a catalyst to a three-minute video that inspired an installation piece.
Calm, I've got you. 2021
Video Performance of repetitive hand motions, displayed inside the installation sculpture "Calm, I've got you" I am interested in in how hands can communicate, differently than words, they infer a continuous stream of thought versus limit by literacy. The viewers experience becomes meditative as they loose themselves and their thoughts into the repetitive motions of the video.
Application Dating is an installation and video performance that was inspired by my use of phone applications. Hundreds of printed dating profiles cover the table, chairs, walls, and floor. I gathered questions from the dating applications and filmed myself posing them to the empty chair across the table. The overwhelming collage of application profiles surrounded me as I asked questions that were met with silence; there was no real human interaction, no a connection with another. I used my installation as a stage that featured what I consider a traditional date setting of a table and two chairs in the corner of a room. This piece brings to light our ever developing virtual world predicted before the pandemic.
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